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Showing posts from January, 2020

Movement Batch 3.0 - Not a long wait ahead

In last year's stream, I showed the last version of Movement Batch, which is now almost finished. Tutorial levels and manuals are already done. Right now I'm optimizing the game and the editor (to avoid crashes). ERS system will be left in, but it's not going to be as important as it was in the beta version. Projected release in February.